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OSR News Roundup for August 25th, 2025

Welcome to the last News Roundup for August. First, I'd like to apologize to Will, of Inverted Castle Press. I had fully planned on mentioning their release Manic at the Monastery, but it slipped through the cracks. It's an adventure for characters of levels 1-3, and is statted for both OSE and Worlds without Number, and is their second published adventure, after the excellent Fragments of the Floating City.

It looks like last week was a bit slower with new releases than the previous week, but I think I've found some titles that might be of interest to folks.

  • It seems like it's been awhile since I saw something released for the 24XX line of games, so I was pleasantly surprised to see 24XX-RPS pop into my feed. It's a version of 24XX that uses Rock-Paper-Scissors instead of dice.

  • More Dungeons and Treasures is a collection of short zines for A Deck of Dungeons and Treasures and Mausritter, and the goal is to eventually have nine different micro-settings to play in.

  • Not a new release, but a remastered one, and a system that gets mentioned here with some regularity: bread wizard has released a remastered version of Glowburn and Radscars, a nice little post-apoc game that mashes up Cairn and Mutant Crawl Classics.

  • Heretics' Grave is a modular adventure for 3rd level characters written for Swords and Wizardry. It's specifically designed to serve as a bridge between two unconnected areas, or perhaps as a filler in one of those "the dungeon continues on here, but it is unmapped" regions. It's nice seeing some 3pp support for S&W.

  • I'm also glad to see some more stuff coming out for Red Borg, the explicitly anti-capitalist hack of Mork Borg (although, I'd argue that most of the Borg line of games are anti-capitalist); this one focused on bringing the revolution to South America.

  • I'm still seeing stuff trickle in from the Appendix N jam; one of the more recent releases is The Howling Blade, by Suffety Games, in which War, one of the four horseman, is determined to bring about the apocalypse.

  • As may be obvious, I'm a sucker for lo-budget, do-it-yourself art, and Riff Wizards fits that groove totally. It's a rules-lite, story-heavy rpg that bills itself as universal. I haven't had a chance to give it a thorough read-through, but the art is glorious and reminds me of margin doodling in my notebook during 10th grade English.

  • Been seeing more and more stuff for Dolmenwood: Cobbin is a new ancestry for the system, that lets you play as an anthropomorphic animal.

  • The Fantasy Trip is a fascinating little system published by Steve Jackson decades ago that, in some ways, is surprisingly modern, and it's nice to see that there's still support for it. The Heresy zine is an unofficial fanzine, and is currently on Issue 3.

  • All Rolled Up Games is raising funds for Cork Bord, the Borg-based game of Nordic investigation and mystery. It looks pretty sweet.

  • Rowan, Rook and Decard has been publishing some really groundbreaking games over the past five or so years, and they're currently crowdfunding a supplement for Heart: The City Beneath. Called Ways and Means, it expands on Heart with a bunch of new options and rules.

  • Bree-YARC, my take on what 3rd edition D&D would have looked like if it used BX as a springboard, is now available as a Quickstart on Drivethrurpg and the Sabre Games website. It's free!

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