OSR News Roundup for June 23rd, 2025
- thirdkingdomgames
- 5 hours ago
- 3 min read
Welcome to the fourth news roundup in June. Last week was a short release, due to travel plans and storms that interfered with my internet connection, so let's see what we can do this week to make up for it, shall we? I have found that the summer months, especially the month and a half leading up to GenCon, tend to be slow for releases.
Matt Kelly has released Cities & Towns, an expansion for Cairn and Into the Odd. It provides urban options for adding to domain-level play in those two games, and looks to be a welcome addition to supplements for fleshing out your campaign.
I had missed this earlier, but there's a No ICE in California game jam going on over on itch that will be ending tomorrow. There are over 500 entries, and when it's done the jam will be collated into a bundle, with sale benefits going towards organizations working for immigrant rights.
Rat in a Suit has released their first solo play zine: Ice, Snow, and the Quest for Salvation. Inspired by Shackleton, Scott, and the early days of polar exploration, you take on the role of a ship's crew stuck in ice and forced to disembark and journey overland.
I had mentioned Miasma and Monsters a few weeks back, and the creator reached out to let me know that they've just released the first adventure for it: Sacrifice at Mount Sampo. It looks really well done, and I'm looking forward to more releases from them.
Solo games have experienced an incredible surge in popularity, and one of the new entries is Solo Compendium, by Sam Bickley, which is less a system and more a toolkit to help folks play solo games.
Pickpocket Press, the publishers of Tales of Argosa, has just released Adventure Framework 70: The Lost Roads of Dol-Karok. There's a bunch of material jammed into 34 pages, with two really cool adventure generators. I'm a big fan of ToA, and think the stuff PP is putting out is top notch.
Mudbones is an interesting-looking four page dungeon statted for Shadowdark. It's part of a series of short dungeons by the same author. It's got a pretty broad level range, written for 3-6 PCs of levels 1-4, but I also like that it comes with VTT compatible maps.
The prolific Christian Eichhorn has released Sinners, a new zine for Mork Borg. They consistently produce high quality, interesting work, and it's totally worth checking out their newest venture.
The Untitled Runic Manuscript is a neat looking, system-neutral product that introduces a system of runes and runic magic designed to be plugged into an existing game.
Bog Iron is a mini-setting for Mork Borg based on Swedish folklore. The art and layout is phenomenal.
Michael Duggan reached out to me at Sabre about carrying Ligaments, and I see that it's also available on Drivethrurpg. It's an interesting premise, a game that blends WWI technology with a post-apocalyptic setting.
Outcast Silver Raiders is a beautiful game that we can't seem to keep in stock at Sabre, even though it is a bit grim for my tastes. I saw recently that Altar, Issue 2 is now available, sixty-six pages with three dungeons and a bunch of extra material.
I'm getting ready to launch Hexapalooza, a crowdfunding campaign with two goals: printing an offset, slightly revised version of Filling in the Blanks (this version is designed to be system neutral) as well as a calendar-agnostic hexcrawl workbook that goes along with it. It's the first time I've done an offset print run of Filling in the Blanks, and I wanted to make it more usable to folks using other systems.
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